﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;

namespace TreinamentoNDDigital.Lab2.Model
{
    public class Sword : Weapon
    {
        public Sword(Game game, Point location)
            : base(game, location)
        {
        }

        public override string Name
        {
            get { return GetType().ToString(); }
        }

        public override void Attack(Direction direction, Random random)
        {
        }
    }
}